Mw3 sniper class setups
I think having taken all in to account I will run two set ups for sniping. Both the same bar 2 perk variations. I will start with the suggested extreme conditioning and hardline perks and run that until air support gets call in.
If no-one shoots them down and I die once I'll switch to my current set up so I can remove them and continue sniping. I will switch back upon death assuming there is no support in the air. I always have to die and change class More topics from this board Worth getting again?
Is there a co-op campaign? Tech Support 2 Answers Whats the best weapon class in survival? Build 15 Answers What happens when i found all intel items on campaign? General 3 Answers What is the little icon next to people's names in the multiplayer lobby?
General 2 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? Nazomi 9 years ago 1 Hi guys, I am sending from work here so forgive my lack of memory. Nazomi Topic Creator 9 years ago 4 Are bouncy bettys more effective than claymores? Nazomi Topic Creator 9 years ago 5 I agree with the stinger. Rikiaz 9 years ago 9 mikeplaystation posted Nazomi Topic Creator 9 years ago 10 I like your point Well, the killstreaks on this class are passive and will protect you while you run around.
The predator makes it easy to get to your AH-6, and that will carry you to your Pavelow by protecting you from nearby enemies. This class is also one of the best in the game. I personally manage to get a quadfeed every match using this!
The perk setup really help with the fast paced style of gameplay. Hardline speeds up the killstreaks and Steady Aim Pro really helps with the accuracy of the sprays and makes less need for a reaction time as you can ready your gun faster after sprinting.
Again, the killstreaks are selected so that they will protect you as you rush. The focus and red dot on the ACR make it the most effective gun to win gun fights with in the entire game, as you take practically do flinch recoil from enemy shots.
The MP9 helps when you want to be stealthy, and I have used Flashes on this class as Quickdraw Speeds up the usage time. Extreme Conditioning will get you out of panic situations and into unexpected spots quickly. Frag is useful for longer range kills, and SitRep Pro is VITAL for hearing unexpected enemies through walls, and also seeing their equipment before it's too late.
I hope you've enjoyed a tour through the classes I use, and I hope you can benefit from them. Thanks for reading! Hey man thx for the advice. Replies: 56 Last Post: , PM. Most areas of most maps have at least two entrance points, which is where the Claymore comes in useful; blocking one of those and allowing you to concentrate on the other.
Camping can lead to some high scores when done right which explains the rather lofty Strike Package setup.
Good for Team Deathmatch and Domination. The Jackal. The Dragunov is a semi-automatic sniper rifle which, when combined with Steady Aim and Stability, can lead to more than a few head shots from close range. Share Tweet Pin Share. Paul Younger. Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years. Saints Row: The Third Review. You may also like. More in News. Im not very sure i think its recon pro but try it on for 1 chance.
It seems that many people have stated that using a suppressor on sniper rifles is actually good, however whenever I use it I seem to die a lot more than usual. However, I will definitely try to use the variable scope to see if that makes a difference! Thanks for your suggestion! I think the range drop off of the suppresser is counter-acted by the range increase of the variable.
Yeah I've heard similar things from other players, but for me I find that a sniper rifle becomes incredibly hard to do well with, unless I'm consistently getting those one shot kills. I had actually forgotten to mention anything about the variable scope zoom, which as you mentioned is great from scoping from different distances! Actually, the msr with a silencer is pretty good. It loses the bodyshot OSOK, but retains the headshot one, even across the map.
Combine it with the variable zoom scope, and you can be sniping from incredible distances. Personal Finance. Related Articles. Home Improvement. By Matt G. By Jack Jenn. By Cheryl E Preston.
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