Creating emotion in games ebook




















Oxford Handbooks Online. Publications Pages Publications Pages. Recently viewed 0 Save Search. Emotion in Games. Yannakakis Georgios N. The Oxford Handbook of Affective Computing. Read More. Your current browser may not support copying via this button. Subscriber sign in You could not be signed in, please check and try again. Username Please enter your Username. Password Please enter your Password. Forgot password? Don't have an account? Sign in via your Institution.

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Emotion in Games Theory and Praxis. Editors view affiliations Kostas Karpouzis Georgios N. Explores theory and practice on how to induce, measure and utilise emotion in gaming environments Elaborates on measuring emotion for richer learning, assessment and entertainment experiences Includes examples and proposed techniques used to adapt games to player emotion and experience Demonstrates application-based emotion representation and adaptation: from low-level sensing at home and in the classroom to intrusive devices in medical applications Includes supplementary material: sn.

Front Matter Pages i-xv. Front Matter Pages The Aesthetic Motives of Play. Pages Affective Involvement in Digital Games. Multimodal Sensing in Affective Gaming. Psychophysiology in Games. Georgios N. Yannakakis, Hector P. Martinez, Maurizio Garbarino.



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