Conquer level hack
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AngryTestie Clash of Clans Bot. Wammbo Clash of Clans Bot. Direct the minigunners to stand in front of a sand bag fence. Click on the sell button and move the cursor over the minigunner. If the minigunner is standing close enough to the sand bag fence you will be able to sell him. Build a normal base. Blow up all SAM sites. When you get the airstrike option, use it to attack the bottom-left corner.
If you don' see a silver ship, attack with airstrike a little higher than you did before. The time now is User Name: Password: Remember Me? Register for your free account! Forgot your password? Recent Entries. Best Entries. Best Blogs. Search Blogs. Conquer Online 2. Page 1 of Last ». Forum Tools. Once all these sites are safely disposed of, you can launch your final push on the NOD base. Make sure that you have sufficient numbers first, but then storm the place. You should have such a large force that nothing survives, and you will have completed another mission.
Mission 3: Capturing Train Station This is a bit of a toughie, and it is the first time that you will experience numerical poverty. This might take a bit of getting used to, compared to the relative riches of the last level. Here you must make the most of what you are given, so don't go wasting your soldiers' lives.
Take your light infantry and head north. Take the two civilian settlements you find here, whereupon you will be rewarded with reinforcements.
You will notice on this level that you have a medic. Treat him well, and keep him out of harm's way. He can heal any wounded soldiers, so is an excellent addition to your hardy group of fighters. Although he should not be exposed to danger, keep him near to the action so that you can treat anyone who gets wounded. Head to the east next, then south back down the road bridge. Keep following the road up to the north, using an engineer to fix the broken section. When you find the train track in the far north, follow it south.
Kill the NOD forces and destroy the structures by the station. Don't forget to pull out when you are getting beaten so that your medic can fix up your men ready for a renewed push.
Try to concentrate on those lethal lasers first, then take out the rest of the NOD forces and use an engineer to occupy the station. Mission 4: Secure Crash Site On this mission, you must secure the area where the alien ship has landed - where are Mulder and Scully when you need them? Set up your base near to the Tiberium that you enter the region close to. Get a radar functional, along withbarracks and a refinery. The minimum force you should go with here is 20 disc throwers, two medics and five engineers.
Take out any NOD troops in the settlement immediately north of you, then head to the east. When you reach the next civilian settlement, destroy the gates, but don't go south just yet. Instead, follow the bridges round and take over the well defended research points.
When this is done, head south through the gates you destroyed earlier. Take the alien site to complete the level. Mission 5: Defend Crash Site This is a simple level - you just have to defend the crash area until time runs out.
Spend all your cash on disc throwers, and try to split your forces in three. One should defend the south, one the north, and one should stay between the two to pick off survivors. It is important not to chase the NOD troops if they fall back, as they will nip around your men if you aren't careful. Be careful of the massed assault they will launch just before the end of the level, but you should have enough men to defend the base by then.
Split your forces into 5 separate groups. Put 1 next to the entrance, 1 next to the power plant, 1 on the cliffs above the radar,1 on the west side of the crash site and have the last group hanging around inside your base waiting for any tunneling APCs. Mission 6: Destroy Radar Array As on the other "strike" missions, you have a limited force, so be careful. Most important is to keep your medic healthy, and not to use your machines just yet.
To the south, past the relay station, is a NOD base. This is your first target, NOT the relay station itself. Get your disc throwers together, and take out the lasers fist. Drop back and use the medic as required, but you should be able to destroy the buildings and vehicles in the base without losing any units. Look out for wandering vehicles supporting the base from the north, too. When the base is destroyed, use your disc throwers to take out the southern relay station.
When it is destroyed, take out the eastern relay station using only your ground troops again. You will receive reinforcements when you destroy each relay, but you are still on a tight budget - use that medic wisely! Once the eastern station is destroyed, show the same treatment to the western station. This site is the best defended, so use your machines too, in a massed attack.
Heal up the wounded, then destroy the large radar site in the centre. The level is complete once everything is destroyed in the central section, so leave nothing standing! When you come to the Nod Base to the south, go south and you will see some kind of green pig-like animals.
They will wipe out your enire party in no time. Take one of your units and slowly creep up on them. When they start to move, follow them with your mouse. They will destroy some of the Nod units for you. Mission 7: Rescue Tratos This truly is a game of two halves.
To begin with, you must be stealthy. Then you can go mad with a huge fight! At the start of the level, sneak west. Kill the first couple of NOD troops, and make sure that you reach the attack buggy before the next set of NOD men do - if they get away, your mission is over!
Shortly after this, you will be joined by the mutant sheep-type thingy in the next field - a useful fighter.
Next, attack the base to the north of the area with the tower. Kill the man there, and destroy the vehicles. You can then destroy the generator which powers the search light. Using just your foot soldiers, try to lure the remaining forces round the corner of the checkpoint, so you can destroy them away from that lethal laser. When there is just the laser to go, attack it with the buggy and the sheep, taking it out as quickly as you can.
Head west along the road until you reach the hospital area. Kill the lone soldier in the encampment to the south, then use your sapper to blow up the generator, letting you into the hospital grounds. You really just need to stay alive until the clock reaches zero now, and as soon as Tratos appears, leg it!
You will need to keep an eye on him, as he falls behind your men and gets a bit confused. Get him back to the rescue site. Once he is gone, reinforcements are dropped to the north. Set up your base near to the Tiberium fields there, and build barracks and a war factory. Get up a decent sized army of disc throwers and Titans, then go all out to destroy the NOD troops hiding to the north.
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