Quake2 3.21 patch




















Internet Archive's 25th Anniversary Logo. Search icon An illustration of a magnifying glass. User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Description: Quake 2 and Q2 mods server browser. File: qsb-beta3.

Labels: applications , multiplayer. Quake II v3. Name: Quake II v3. Author: id Software. Category: Patch. Description: This is the full installation of the Quake II point release.

If you have not upgraded your version of Quake II yet, this is probably the file you need. Since most servers on the internet are running version 3. File: q Quake2 3. Name: Quake2 3. Author: Nikolay Morozov. File: quakeriscoosr6tar 1,22 mb. Author: Link. Description: This is patched source code of Quake 2 released by id Software. There are definitely issues with them, but some people really like it.

The cvar game is now latched instead of write protected. We're treating it much like quakewold did to automatically set it when you connect to a CTF server. When it does change video and sound systems are restarted to flush the caches. It's fairly fast since you aren't in a game at the time. Fixed so it will check for pak0 through pak9 instead of starting at pak0 and stopping when it gets a miss.

This was keeping people who had done a minimum. Rewrote client side code for model and skin parsing so CTF can enforce team skins. No more cross dressers! Added invnextw, invprevw, invnextp, and invprevp to allow cycling through only weapins or powerups. Added a "score" command to bring up the scoreboard.

This was needed since in coop you have both help and a score. DM still shows the scores if you do help. Changed monster pain reaction code for coop so they don't cycle among multiple players shooting at them. Fixed monster combat points checking self instead of other when trying to not allow swimming and flying monsters from being held. Fixed a bug in testentity position that was not using the entities clip mask. This was allowing monsters to pass through objects sometimes.

Added death messages obituaries. This was done the right way; it always knows what killed you directly killed you. There are even some fun sub-cases tracked like a direct rocket hit vs a near miss. I'm tracking 32 distinct causes of death right now as well as if it was due to friendly fire. After aplying this patch, your savegames from previous versions will not work, and you will not be able to connect to multiplayer servers that are.

If you installed quake2 over q2test without deleting it, there may be an old version of gamex This is an interim release that fixes the most serious problems with the initial release of Quake 2. Quake Wiki Explore.



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